The Universal Debug Engine (UDE) is a state-of-the-art Development Environment for application development with the supported microcontroller families. It offers a collection of tools including source file management, project building and a powerful HLL debugger. These tools include various high-speed communication paths to the customer's hardware target system with target monitoring. All components work together in an optimized manner.
The UDE and its accompanying package, is a powerful HLL debugger to test microcontroller applications created in C/C++ language and/or Assembly. The UAD, the communication add-on of the UDE, and the optional target monitor offer real-time execution between breakpoints on the customer’s target system.
The user benefits from the Integrated Development Environment, with integrated tools. A single Graphical User Interface is used for Development, Debugging and Emulation. Multiple high-speed interfaces allow the user flexible access to the target system.
Save development time – start with just one tool.
The Universal Debug Engine is an open platform which offers different interfaces to other tools. Optionally, it can be feature-enhanced by the following components, which can be included into the workbench.
The open interface of the User Definable Enhancements enables the user to easily create completely new types of applications:
Optimized support for compilers and the ELF, DWARF2.0, and DWARF3.0 format: GNU C/C++ Compiler (HighTec), eTPU Compiler (ByteCraft, NXP).