The Universal Debug Engine (UDE) is a state-of-the-art Development Environment for application development with the supported microcontroller families. It offers a collection of tools including source file management, project building and a powerful HLL debugger. These tools include various high-speed communication paths to the customer's hardware target system with target monitoring. All components work together in an optimized manner.
The UDE and its accompanying package, is a powerful HLL debugger to test microcontroller applications created in C/C++ language and/or Assembly. The UAD, the communication add-on of the UDE, and the optional target monitor offer real-time execution between breakpoints on the customer’s target system.
The user benefits from the Integrated Development Environment, with integrated tools. A single Graphical User Interface is used for Development, Debugging and Emulation. Multiple high-speed interfaces allow the user flexible access to the target system.
Save development time – start with just one tool.
The Universal Debug Engine is an open platform which offers different interfaces to other tools. Optionally, it can be feature-enhanced by the following components, which can be included into the workbench.
Optimized support for compilers and the ELF, DWARF2.0, and DWARF3.0 format: GNU C/C++ Compiler (HighTec), eTPU Compiler (ByteCraft, NXP).